Description
Touch-Fu: Battle of Two is a 2D local multiplayer mobile game where two players face off in fast-paced and spectacular battles. Characters fight in a rectangular arena and can win either by knocking out their opponent’s HP or pushing them out of the ring.
With attacks, parries, special moves, and unlockable skins, the game aims to provide a competitive experience that is easy to pick up but challenging to master. The project was built under strict mobile constraints: performance optimization (APK < 100MB), 9:16 portrait UI/UX, and a complex progression system.
Gameplay Demonstration
Lead Programmer Role
This was my first official experience as a Lead Programmer. I was responsible for the technical direction of the project, managing resources, and ensuring the delivery of a polished competitive experience.
- Coordinated development with other programmers to meet deadlines.
- Developed core gameplay: movement, combat system, knockback, and special moves.
- Managed high-level game flow including best-of-three logic and KO conditions.
- Provided technical support to designers and artists for asset integration.
- Ensured stable and optimized performance on a wide range of Android devices.
Fun Fact
"Katsuhiro Harada, the legendary game director and producer for Bandai Namco (Heiko's creator and producer for the Tekken series), personally tried our game!"