Work Experience
C++ developer on multiple titles built in Unreal Engine 5. Work spans gameplay systems, rendering pipeline setup, UI implementation, and engine configuration. Responsible for core architecture decisions and technical direction within a small team.
Restoration and repair of software for electromedical equipment and management of the company network.
Design, installation, and verification of photovoltaic systems, and IT technician.
- Inspections for the feasibility verification of plant sizing;
- Support of the construction management during the installation phase of the systems;
- Collaboration with the engineering group for the R&D of new products and project implementation;
- Management and control of orders and assistance to after-sales management;
- Management of computer software and internal network.
Counter service and customer management. Specialized care of the beer service.
Education
- Programming in C# and C++;
- Developing games in Unity and Unreal Engine for 2D and 3D projects;
- Evaluating project complexity and estimating delivery timelines;
- Writing technical documentation;
- Implementing game designs into playable experiences;
- Effective communication and teamwork;
- Identifying and resolving technical challenges;
- Applying mathematical concepts to game development;
- AWARD: Best Project Award for "ArtHiss" (Dec 2024);
- MERIT: Digital Bros Merit Scholarship (AY 2024/2025).
Academic path including Università Federico II (Naples) and Università di Salerno.
Focus on soft skills, teamwork, and project management.
Programming: OOP concepts, Design Patterns, Swift language.
Design (HCI): Design Thinking, Rapid prototyping, QoE patterns.
Business: Market strategies, Intellectual property, Business modeling.
- Computer Science: Turbopascal, C, Database management;
- Systems: Hardware, Processors, PC construction, Networks;
- Electronics: Analog and digital.
Certifications & Training
Awarded by Digital Bros Game Academy for technical excellence and project execution.
Awarded for academic excellence and technical merit in Game Programming.
Issued by Gi Group | Credential ID: 438685
Verify Credential240-hour intensive course: HTML, CSS, JS, SQL, Java, Spring Boot, and React. Created an end-to-end web app.
192-hour course: Dictionary, Tables, Structures, Queries, ALV, and data manipulation.
IP addressing, Ethernet, Switch/Router configuration, and network access.
Renewable Energy, electrical system design, CAD, and business management.
Operating systems, computer use, and web design basics.
Articles & Honors
Emotion Recognition Research: "How to create a model based on Emotion Recognition using the LiDAR sensor behind FaceID" [2022]. Co-authored with Luca Perrotti.
Read on MediumApple Teacher: Certified by Apple [13/07/2022].
View RecognitionHobbies & Interests
I love spending my free time playing my beloved musical instruments (piano and guitar) and hiking outdoors along with my trusty motorcycle. I am also a fan of video games and virtual reality, simracing in particular. From time to time I try my hand at creating independent games. I am always looking for new stimuli and my biggest dream is to be able to open a company that deals with VR.
Digital Signature / Firma Digitale